Variables
				
					
					Const Aperture
					Aperture: CameraAperture = Enum(CameraAperture)
					
				
				
					
					Const ClearFlag
					Clear
Flag: { DEPTH_ONLY: ClearFlag; DONT_CLEAR: ClearFlag; SKYBOX: number; SOLID_COLOR: ClearFlag } = Enum({SKYBOX: SKYBOX_FLAG | GFXClearFlag.DEPTH_STENCIL,SOLID_COLOR: GFXClearFlag.ALL,DEPTH_ONLY: GFXClearFlag.DEPTH_STENCIL,DONT_CLEAR: GFXClearFlag.NONE,})Const FOVAxis
					FOVAxis: CameraFOVAxis = Enum(CameraFOVAxis)
					
				
				
					
					Const ISO
					ISO: CameraISO = Enum(CameraISO)
					
				
				
					
					Const ProjectionType
					ProjectionType: CameraProjection = Enum(CameraProjection)
					
					
				
				
					
					Const Shutter
					Shutter: CameraShutter = Enum(CameraShutter)
					
				
				
					
					Const _temp_vec3_1
					_temp_
vec3_1: Vec3 = new Vec3() 
The projection type.
投影类型。