Properties
				
					
					Readonly m_C
					
					
				
				
					
					Readonly m_K
					
					
				
				
					
					m_beta
					m_beta: number = 0
					
				
				
				
				
					
					m_collideConnected
					m_collideConnected: boolean = false
					
				
				
					
					m_dampingRatio
					m_dampingRatio: number = 0
					
				
				
				
				
					
					m_frequencyHz
					m_frequencyHz: number = 0
					
				
				
					
					m_gamma
					m_gamma: number = 0
					
				
				
					
					Readonly m_impulse
					m_
impulse: b2Vec2 = new b2Vec2()m_index
					m_index: number = 0
					
				
				
					
					m_indexA
					m_indexA: number = 0
					
				
				
					
					m_indexB
					m_indexB: number = 0
					
				
				
					
					m_invIB
					m_invIB: number = 0
					
				
				
					
					m_invMassB
					m_invMassB: number = 0
					
				
				
					
					m_islandFlag
					m_islandFlag: boolean = false
					
				
				
					
					Readonly m_lalcB
					m_
lalcB: b2Vec2 = new b2Vec2()Readonly m_localAnchorB
					m_
localAnchorB: b2Vec2 = new b2Vec2()Readonly m_localCenterB
					m_
localCenterB: b2Vec2 = new b2Vec2()Readonly m_mass
					
					
				
				
					
					m_maxForce
					m_maxForce: number = 0
					
				
				
				
				
					
					Readonly m_qB
					m_
qB: b2Rot = new b2Rot()Readonly m_rB
					
					
				
				
					
					Readonly m_targetA
					m_
targetA: b2Vec2 = new b2Vec2()m_userData
					m_userData: any = null
					
				
				
					
					Static Private SolveVelocityConstraints_s_Cdot
					Solve
VelocityConstraints_s_Cdot: b2Vec2 = new b2Vec2()Static Private SolveVelocityConstraints_s_impulse
					Solve
VelocityConstraints_s_impulse: b2Vec2 = new b2Vec2()Static Private SolveVelocityConstraints_s_oldImpulse
					Solve
VelocityConstraints_s_oldImpulse: b2Vec2 = new b2Vec2()