Properties
Protected _cameras
_cameras: Camera[] = []
Protected _colorTextures
_color
Textures: (null | Texture)[] = []
Protected _depthStencilTexture
_depth
StencilTexture: Texture | null = null
Protected _height
_height: number = 1
Protected _nativeHeight
_nativeHeight: number = 1
Protected _nativeWidth
_nativeWidth: number = 1
Protected _poolHandle
_poolHandle: RenderWindowHandle = NULL_HANDLE
Protected _shouldSyncSizeWithSwapchain
_shouldSyncSizeWithSwapchain: boolean = false
Protected _swapchainBufferIndices
_swapchainBufferIndices: number = 0
Protected _title
_title: string = ""
Protected _width
_width: number = 1
The render window represents the render target, it could be an off screen frame buffer or the on screen buffer.