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Class ModelLightmapSettings

model light map settings.

Hierarchy

  • ModelLightmapSettings

Index

Properties

Protected _bakeable

_bakeable: boolean = false

Protected _castShadow

_castShadow: boolean = false

Protected _lightmapSize

_lightmapSize: number = 64

Protected _receiveShadow

_receiveShadow: boolean = false

texture

texture: Texture2D | null = null

uvParam

uvParam: Vec4 = new Vec4()

Accessors

bakeable

  • get bakeable(): boolean
  • set bakeable(val: boolean): void

castShadow

  • get castShadow(): boolean
  • set castShadow(val: boolean): void

lightmapSize

  • get lightmapSize(): number
  • set lightmapSize(val: number): void

receiveShadow

  • get receiveShadow(): boolean
  • set receiveShadow(val: boolean): void

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