Flows
Serializable url for native asset. For internal usage.
Tag
Whether the asset is loaded or not
Indicates whether its dependent native assets can support deferred load if the owner scene (or prefab) is marked as asyncLoadAssets
.
Indicates whether its native object should be preloaded from native url.
The underlying native asset of this asset if one is available.
This property can be used to access additional details or functionality releated to the asset.
This property will be initialized by the loader if _native
is available.
The underlying native asset of this asset if one is available.
This property can be used to access additional details or functionality releated to the asset.
This property will be initialized by the loader if _native
is available.
The flows of pipeline.
Layout of the pipeline-global descriptor set.
Returns the url of this asset's native object, if none it will returns an empty string.
The number of reference
The tag of pipeline.
Set native file name for this asset.
Activate the render pipeline after loaded, it mainly activate the flows
Add references of asset
itself
Create a new node using this asset in the scene.
If this type of asset dont have its corresponding node type, this method should be null.
Reduce references of asset and it will be auto released when refCount equals 0.
itself
Internal destroy function
The initialization process, user shouldn't use it in most case, only useful when need to generate render pipeline programmatically.
The render pipeline information
Render function, it basically run the render process of all flows in sequence for the given view.
应 AssetDB 要求提供这个方法。 返回一个序列化后的对象
Returns the string representation of the object.
The Asset
object overrides the toString()
method of the Object
object.
JavaScript calls the toString() method automatically
when an asset is to be represented as a text value or when a texture is referred to in a string concatenation.
For assets of the native type, it will return this.nativeUrl
.
Otherwise, an empty string is returned.
This method may be overwritten by subclasses.
应 AssetDB 要求提供这个方法。
Generated using TypeDoc
Render pipeline describes how we handle the rendering process for all render objects in the related render scene root. It contains some general pipeline configurations, necessary rendering resources and some RenderFlows. The rendering process function render is invoked by Root for all Cameras.