Properties
Static Readonly COUNT
COUNT: number = UBOSkinningAnimation.JOINTS_ANIM_INFO_OFFSET + 4
Static Readonly DESCRIPTOR
DESCRIPTOR
: DescriptorSetLayoutBinding = new DescriptorSetLayoutBinding(UBOSkinningAnimation.BINDING, DescriptorType.UNIFORM_BUFFER, 1, ShaderStageFlagBit.VERTEX)
Static Readonly JOINTS_ANIM_INFO_OFFSET
JOINTS_ANIM_INFO_OFFSET: 0 = 0
Static Readonly LAYOUT
LAYOUT
: UniformBlock = new UniformBlock(SetIndex.LOCAL, UBOSkinningAnimation.BINDING, UBOSkinningAnimation.NAME, [new Uniform('cc_jointAnimInfo', Type.FLOAT4, 1),], 1)
Static Readonly NAME
NAME: "CCSkinningAnimation" = "CCSkinningAnimation"
Static Readonly SIZE
SIZE: number = UBOSkinningAnimation.COUNT * 4