Gets the lowLevel object, through which all the exposed properties can be accessed.
Gets whether the rigid body bound to the selfCollider is A.
Gets the contact normal relative to the rigid body A in the local coordinate system.
used to storage the output.
Gets the contact normal relative to the rigid body B in the local coordinate system.
used to storage the output.
Gets the contact point relative to the rigid body A in the local coordinate system.
used to storage the output.
Gets the contact point relative to the rigid body B in the local coordinate system.
used to storage the output.
Gets the contact normal relative to the rigid body A in the world coordinate system.
used to storage the output.
Gets the contact normal relative to the rigid body B in the world coordinate system.
used to storage the output.
Gets the contact point relative to the rigid body A in the world coordinate system.
used to storage the output.
Gets the contact point relative to the rigid body B in the world coordinate system.
used to storage the output.
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Collision information for collision events.