Cocos Creator
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CocosCreatorAPI
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Globals
pipeline
RenderShadowMapBatchedQueue
Class RenderShadowMapBatchedQueue
阴影渲染队列
Hierarchy
RenderShadowMapBatchedQueue
Index
Constructors
constructor
Properties
_batched
Queue
_descriptor
Set
_device
_instanced
Queue
_pass
Array
_pipeline
_shader
Array
_shadow
Info
_shadow
Map
Buffer
_shadow
Objects
_shadowUBO
_sub
Models
Array
Methods
updateUBOs
add
clear
gather
Light
Passes
record
Command
Buffer
Constructors
constructor
new
Render
Shadow
Map
Batched
Queue
(
pipeline
:
ForwardPipeline
)
:
RenderShadowMapBatchedQueue
Parameters
pipeline:
ForwardPipeline
Returns
RenderShadowMapBatchedQueue
Properties
Private
_batched
Queue
_batched
Queue
:
RenderBatchedQueue
Private
_descriptor
Set
_descriptor
Set
:
DescriptorSet
Private
_device
_device
:
Device
Private
_instanced
Queue
_instanced
Queue
:
RenderInstancedQueue
Private
_pass
Array
_pass
Array
:
Pass
[]
= []
Private
_pipeline
_pipeline
:
ForwardPipeline
Private
_shader
Array
_shader
Array
:
Shader
[]
= []
Private
_shadow
Info
_shadow
Info
:
Shadows
Private
_shadow
Map
Buffer
_shadow
Map
Buffer
:
Buffer
Private
_shadow
Objects
_shadow
Objects
:
IRenderObject
[]
Private
_shadowUBO
_shadowUBO
:
Float32Array
Private
_sub
Models
Array
_sub
Models
Array
:
SubModel
[]
= []
Methods
Private
updateUBOs
updateUBOs
(
light
:
Light
)
:
void
Parameters
light:
Light
Returns
void
add
add
(
model
:
Model
, cmdBuff
:
CommandBuffer
, _shadowPassIndices
:
number
[]
)
:
void
Parameters
model:
Model
cmdBuff:
CommandBuffer
_shadowPassIndices:
number
[]
Returns
void
clear
clear
(
)
:
void
clear ligth-Batched-Queue
Returns
void
gather
Light
Passes
gather
Light
Passes
(
light
:
Light
, cmdBuff
:
CommandBuffer
)
:
void
Parameters
light:
Light
cmdBuff:
CommandBuffer
Returns
void
record
Command
Buffer
record
Command
Buffer
(
device
:
Device
, renderPass
:
RenderPass
, cmdBuff
:
CommandBuffer
)
:
void
record CommandBuffer
Parameters
device:
Device
renderPass:
RenderPass
cmdBuff:
CommandBuffer
Returns
void
Globals
pipeline
forward
Render
Shadow
Map
Batched
Queue
constructor
_batched
Queue
_descriptor
Set
_device
_instanced
Queue
_pass
Array
_pipeline
_shader
Array
_shadow
Info
_shadow
Map
Buffer
_shadow
Objects
_shadowUBO
_sub
Models
Array
updateUBOs
add
clear
gather
Light
Passes
record
Command
Buffer
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阴影渲染队列