Properties
Private _alreadyDelayed
_alreadyDelayed: boolean = false
Protected _audio
_audio: AudioBuffer
Private _context
_context: AudioContext
Protected _currentTimer
_currentTimer: number = 0
Private doplay
doplay: function
Protected _duration
_duration: number = 0
Protected _eventTarget
_eventTarget: any
Private _gainNode
_gainNode: GainNode
Protected _loop
_loop: boolean = false
Protected _offset
_offset: number = 0
Private onended
onended: function
Private ongesture
ongesture: function
Private _sourceNode
_sourceNode: AudioBufferSourceNode
Protected _startTime
_startTime: number = 0
Protected _state
_state: number = PlayingState.STOPPED
Protected _volume
_volume: number = 1