Properties
				
					
					_enable
					_enable: boolean = false
					
				
				
					
					color
					color: GradientRange = new GradientRange()
					
					
				
				
					
					name
					name: string = PARTICLE_MODULE_NAME.COLOR
					
				
				
					
					needAnimate
					needAnimate: Boolean = true
					
				
				
					
					needUpdate
					needUpdate: Boolean = false
					
				
				
					
					target
					target: IParticleSystemRenderer | null = null
					
				
			
			 
颜色随时间变化的参数,各个 key 之间线性差值变化。