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Class BuiltinObject

Hierarchy

Index

Properties

collisionFilterGroup

collisionFilterGroup: number = PhysicsSystem.PhysicsGroup.DEFAULT

collisionFilterMask

collisionFilterMask: number = -1

Methods

addGroup

  • addGroup(v: number): void

addMask

  • addMask(v: number): void

getGroup

  • getGroup(): number

getMask

  • getMask(): number

removeGroup

  • removeGroup(v: number): void

removeMask

  • removeMask(v: number): void

setGroup

  • setGroup(v: number): void

setMask

  • setMask(v: number): void

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