!#en Default Action tag. !#zh 默认动作标签。
!#en Implementation of ease motion. !#zh 缓动运动。
!#en get duration of the action. (seconds). !#zh 获取动作以秒为单位的持续时间。
!#en get the original target. !#zh 获取原始目标节点。
Get this action speed.
!#en get tag number. !#zh 获取用于识别动作的标签。
!#en get the target. !#zh 获取当前目标节点。
!#en Repeats an action a number of times. To repeat an action forever use the CCRepeatForever action. !#zh 重复动作可以按一定次数重复一个动作,使用 RepeatForever 动作来永远重复一个动作。
!#en
Repeats an action for ever.
To repeat the an action for a limited number of times use the Repeat action.
!#zh 永远地重复一个动作,有限次数内重复一个动作请使用 Repeat 动作。
!#en set duration of the action. (seconds). !#zh 设置动作以秒为单位的持续时间。
Set this action speed.
!#en set tag number. !#zh 设置标签,用于识别动作。
!#en The action will modify the target properties. !#zh 设置目标节点。
!#en
Changes the speed of an action, making it take longer (speed>1)
or less (speed<1) time.
Useful to simulate 'slow motion' or 'fast forward' effect.
!#zh
改变一个动作的速度,使它的执行使用更长的时间(speed > 1)
或更少(speed < 1)可以有效得模拟“慢动作”或“快进”的效果。
Generated using TypeDoc
Executes an action in reverse order, from time=duration to time=0
Use this action carefully. This action is not sequenceable.
Use it as the default "reversed" method of your own actions, but using it outside the "reversed"
scope is not recommended.
import ReverseTime from 'cc'; var reverse = new ReverseTime(this);