Properties
Static AMBIENT_GROUND_OFFSET
AMBIENT_GROUND_OFFSET: number = UBOGlobal.AMBIENT_SKY_OFFSET + 4
Static AMBIENT_SKY_OFFSET
AMBIENT_SKY_OFFSET: number = UBOGlobal.MAIN_LIT_COLOR_OFFSET + 4
Static CAMERA_POS_OFFSET
CAMERA_POS_OFFSET: number = UBOGlobal.MAT_VIEW_PROJ_INV_OFFSET + 16
Static COUNT
COUNT: number = UBOGlobal.GLOBAL_FOG_ADD_OFFSET + 4
Static EXPOSURE_OFFSET
EXPOSURE_OFFSET: number = UBOGlobal.CAMERA_POS_OFFSET + 4
Static GLOBAL_FOG_ADD_OFFSET
GLOBAL_FOG_ADD_OFFSET: number = UBOGlobal.GLOBAL_FOG_BASE_OFFSET + 4
Static GLOBAL_FOG_BASE_OFFSET
GLOBAL_FOG_BASE_OFFSET: number = UBOGlobal.GLOBAL_FOG_COLOR_OFFSET + 4
Static GLOBAL_FOG_COLOR_OFFSET
GLOBAL_FOG_COLOR_OFFSET: number = UBOGlobal.AMBIENT_GROUND_OFFSET + 4
Static MAIN_LIT_COLOR_OFFSET
MAIN_LIT_COLOR_OFFSET: number = UBOGlobal.MAIN_LIT_DIR_OFFSET + 4
Static MAIN_LIT_DIR_OFFSET
MAIN_LIT_DIR_OFFSET: number = UBOGlobal.EXPOSURE_OFFSET + 4
Static MAT_PROJ_INV_OFFSET
MAT_PROJ_INV_OFFSET: number = UBOGlobal.MAT_PROJ_OFFSET + 16
Static MAT_PROJ_OFFSET
MAT_PROJ_OFFSET: number = UBOGlobal.MAT_VIEW_INV_OFFSET + 16
Static MAT_VIEW_INV_OFFSET
MAT_VIEW_INV_OFFSET: number = UBOGlobal.MAT_VIEW_OFFSET + 16
Static MAT_VIEW_OFFSET
MAT_VIEW_OFFSET: number = UBOGlobal.NATIVE_SIZE_OFFSET + 4
Static MAT_VIEW_PROJ_INV_OFFSET
MAT_VIEW_PROJ_INV_OFFSET: number = UBOGlobal.MAT_VIEW_PROJ_OFFSET + 16
Static MAT_VIEW_PROJ_OFFSET
MAT_VIEW_PROJ_OFFSET: number = UBOGlobal.MAT_PROJ_INV_OFFSET + 16
Static NATIVE_SIZE_OFFSET
NATIVE_SIZE_OFFSET: number = UBOGlobal.SCREEN_SCALE_OFFSET + 4
Static SCREEN_SCALE_OFFSET
SCREEN_SCALE_OFFSET: number = UBOGlobal.SCREEN_SIZE_OFFSET + 4
Static SCREEN_SIZE_OFFSET
SCREEN_SIZE_OFFSET: number = UBOGlobal.TIME_OFFSET + 4
Static SIZE
SIZE: number = UBOGlobal.COUNT * 4
Static TIME_OFFSET
TIME_OFFSET: number = 0
The global uniform buffer object