Properties
Static COUNT
COUNT: number = UBOShadow.SHADOW_SIZE_OFFSET + 4
Static MAT_LIGHT_PLANE_PROJ_OFFSET
MAT_LIGHT_PLANE_PROJ_OFFSET: number = 0
Static MAT_LIGHT_VIEW_PROJ_OFFSET
MAT_LIGHT_VIEW_PROJ_OFFSET: number = UBOShadow.MAT_LIGHT_PLANE_PROJ_OFFSET + 16
Static SHADOW_COLOR_OFFSET
SHADOW_COLOR_OFFSET: number = UBOShadow.MAT_LIGHT_VIEW_PROJ_OFFSET + 16
Static SHADOW_PCF_OFFSET
SHADOW_PCF_OFFSET: number = UBOShadow.SHADOW_COLOR_OFFSET + 4
Static SHADOW_SIZE_OFFSET
SHADOW_SIZE_OFFSET: number = UBOShadow.SHADOW_PCF_OFFSET + 4
Static SIZE
SIZE: number = UBOShadow.COUNT * 4
The uniform buffer object for shadow