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Enumeration WrapMode

The texture wrap mode.

Index

Enumeration members

CLAMP_TO_BORDER

CLAMP_TO_BORDER: = GFXAddress.BORDER

Specifies that the clamp to border wrap mode will be used.

CLAMP_TO_EDGE

CLAMP_TO_EDGE: = GFXAddress.CLAMP

Specifies that the clamp to edge warp mode will be used.

MIRRORED_REPEAT

MIRRORED_REPEAT: = GFXAddress.MIRROR

Specifies that the mirrored repeat warp mode will be used.

REPEAT

REPEAT: = GFXAddress.WRAP

Specifies that the repeat warp mode will be used.

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