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Class GFXBindingLayout

GFX 绑定布局。

Hierarchy

Index

Constructors

constructor

Properties

Protected _bindingUnits

_bindingUnits: GFXBindingUnit[] = []

Protected _device

_device: GFXDevice

Protected _gfxType

_gfxType: GFXObjectType = GFXObjectType.UNKNOWN

Protected _isDirty

_isDirty: boolean = false

Protected _status

_status: GFXStatus = GFXStatus.UNREADY

Accessors

gfxType

status

Methods

bindBuffer

  • bindBuffer(binding: number, buffer: GFXBuffer): void

bindSampler

  • bindSampler(binding: number, sampler: GFXSampler): void

bindTextureView

Abstract destroy

  • destroy(): void

getBindingUnit

Abstract initialize

Abstract update

  • update(): void

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