Variables
Const Aperture
Aperture: CameraAperture = Enum(CameraAperture)
Const ClearFlag
Clear
Flag: { DEPTH_ONLY: GFXClearFlag; DONT_CLEAR: GFXClearFlag; SKYBOX: number; SOLID_COLOR: GFXClearFlag } = Enum({SKYBOX: SKYBOX_FLAG | GFXClearFlag.DEPTH_STENCIL,SOLID_COLOR: GFXClearFlag.ALL,DEPTH_ONLY: GFXClearFlag.DEPTH_STENCIL,DONT_CLEAR: GFXClearFlag.NONE,})
Const FOVAxis
FOVAxis: CameraFOVAxis = Enum(CameraFOVAxis)
Const ISO
ISO: CameraISO = Enum(CameraISO)
Const ProjectionType
ProjectionType: CameraProjection = Enum(CameraProjection)
Const Shutter
Shutter: CameraShutter = Enum(CameraShutter)
Const _temp_vec3_1
_temp_
vec3_1: Vec3 = new Vec3()
The projection type.
投影类型。