Properties
Private Optional _geometricInfo
Private _handle
_handle: SubMeshHandle = NULL_HANDLE
Private _indexBuffer
_index
Buffer: Buffer | null = null
Private _indirectBuffer
_indirect
Buffer: Buffer | null = null
Private Optional _jointMappedBufferIndices
_jointMappedBufferIndices: number[]
Private Optional _jointMappedBuffers
Private Optional vertexIdChannel
vertexIdChannel: undefined | { index: number; stream: number }
Optional subMeshIdx
subMeshIdx: undefined | number
包含所有顶点数据的渲染子网格,可以用来创建 InputAssembler。