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Class RenderStage

The render stage actually renders render objects to the output window or other GFX [[FrameBuffer]]. Typically, a render stage collects render objects it's responsible for, clear the camera, record and execute command buffer, and at last present the render result.

Hierarchy

Index

Properties

Protected _flow

_flow: RenderFlow

Protected _name

_name: string = ""

Name

Protected _pipeline

_pipeline: RenderPipeline

Protected _priority

_priority: number = 0

Priority

Protected _tag

_tag: number = 0

Type

Accessors

name

  • get name(): string

priority

  • get priority(): number

tag

  • get tag(): number

Methods

activate

Abstract destroy

  • destroy(): any

initialize

Abstract render

  • render(camera: Camera): any

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