Bottom side border for sliced 9 frame.
Left side border for sliced 9 frame.
Right side border for sliced 9 frame.
Top side border for sliced 9 frame.
Whether the uv is flipped
Whether the content of sprite frame is rotated.
The offset of the sprite frame center from the original center of the original rect. Sprite frame in an atlas texture could be trimmed for clipping the transparent pixels, so the trimmed rect is smaller than the original one, the offset defines the distance from the original center to the trimmed center.
The original size of the sprite frame
The rect of the sprite frame in atlas texture
The texture of the sprite frame, could be TextureBase or RenderTexture
Generated using TypeDoc
Information object interface for initialize a SpriteFrame asset