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Class UBOLocalBatched

Hierarchy

  • UBOLocalBatched

Index

Properties

Object literals

Properties

view

view: Float32Array = new Float32Array(UBOLocalBatched.COUNT)

Static BATCHING_COUNT

BATCHING_COUNT: number = 10

Static COUNT

COUNT: number = 16 * UBOLocalBatched.BATCHING_COUNT

Static MAT_WORLDS_OFFSET

MAT_WORLDS_OFFSET: number = 0

Static SIZE

SIZE: number = UBOLocalBatched.COUNT * 4

Object literals

Static BLOCK

BLOCK: object

binding

binding: UniformBinding = UniformBinding.UBO_LOCAL

members

members: object[] = [{ name: 'cc_matWorlds', type: GFXType.MAT4, count: UBOLocalBatched.BATCHING_COUNT },]

name

name: string = "CCLocalBatched"

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