Variables
Const CameraDefaultMask
CameraDefaultMask: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.GIZMOS, Layers.BitMask.EDITOR,Layers.BitMask.SCENE_GIZMO, Layers.BitMask.PROFILER])
Const CameraEditorMask
CameraEditorMask: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.PROFILER])
Const JointUniformCapacity
JointUniformCapacity: 30 = 30
Const MAX_BINDING_SUPPORTED
MAX_BINDING_SUPPORTED: 24 = 24
Const ModelAlwaysMask
ModelAlwaysMask: number = Layers.Enum.ALL
Const PIPELINE_FLOW_FORWARD
PIPELINE_FLOW_FORWARD: string = "ForwardFlow"
Const PIPELINE_FLOW_SMAA
PIPELINE_FLOW_SMAA: string = "SMAAFlow"
Const PIPELINE_FLOW_TONEMAP
PIPELINE_FLOW_TONEMAP: string = "ToneMapFlow"
Const _colors
_colors
: IGFXColor[] = [ { r: 0, g: 0, b: 0, a: 1 } ]
线性空间转换为SRGB颜色空间。