Enumeration members
CUSTOM_SAMPLER_BINDING_START_POINT
CUSTOM_SAMPLER_BINDING_START_POINT: = MAX_BINDING_SUPPORTED + 6
CUSTUM_UBO_BINDING_END_POINT
CUSTUM_UBO_BINDING_END_POINT: = UniformBinding.UBO_BUILTIN_BINDING_END
SAMPLER_ENVIRONMENT
SAMPLER_ENVIRONMENT: = MAX_BINDING_SUPPORTED + 2
SAMPLER_JOINTS
SAMPLER_JOINTS: = MAX_BINDING_SUPPORTED + 1
SAMPLER_MORPH_NORMAL
SAMPLER_MORPH_NORMAL: = MAX_BINDING_SUPPORTED + 4
SAMPLER_MORPH_POSITION
SAMPLER_MORPH_POSITION: = MAX_BINDING_SUPPORTED + 3
SAMPLER_MORPH_TANGENT
SAMPLER_MORPH_TANGENT: = MAX_BINDING_SUPPORTED + 5
UBO_BUILTIN_BINDING_END
UBO_BUILTIN_BINDING_END: = MAX_BINDING_SUPPORTED - 9
UBO_FORWARD_LIGHTS
UBO_FORWARD_LIGHTS: = MAX_BINDING_SUPPORTED - 4
UBO_GLOBAL
UBO_GLOBAL: = MAX_BINDING_SUPPORTED - 1
UBO_LOCAL
UBO_LOCAL: = MAX_BINDING_SUPPORTED - 3
UBO_MORPH
UBO_MORPH: = MAX_BINDING_SUPPORTED - 8
UBO_SHADOW
UBO_SHADOW: = MAX_BINDING_SUPPORTED - 2
UBO_SKINNING_ANIMATION
UBO_SKINNING_ANIMATION: = MAX_BINDING_SUPPORTED - 5
UBO_SKINNING_TEXTURE
UBO_SKINNING_TEXTURE: = MAX_BINDING_SUPPORTED - 6
UBO_UI
UBO_UI: = MAX_BINDING_SUPPORTED - 7
Uniform 参数绑定。