Variables
Const CAMERA_DEFAULT_MASK
CAMERA_DEFAULT_MASK: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.GIZMOS, Layers.BitMask.EDITOR,Layers.BitMask.SCENE_GIZMO, Layers.BitMask.PROFILER])
Const CAMERA_EDITOR_MASK
CAMERA_EDITOR_MASK: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.PROFILER])
Const INST_JOINT_ANIM_INFO
INST_JOINT_ANIM_INFO: "a_jointAnimInfo" = "a_jointAnimInfo"
Const INST_MAT_WORLD
INST_MAT_WORLD: "a_matWorld0" = "a_matWorld0"
Const JOINT_UNIFORM_CAPACITY
JOINT_UNIFORM_CAPACITY: 30 = 30
Const MAX_BINDING_SUPPORTED
MAX_BINDING_SUPPORTED: 24 = 24
Const MODEL_ALWAYS_MASK
MODEL_ALWAYS_MASK: number = Layers.Enum.ALL
Const PIPELINE_FLOW_FORWARD
PIPELINE_FLOW_FORWARD: string = "ForwardFlow"
Const PIPELINE_FLOW_SMAA
PIPELINE_FLOW_SMAA: string = "SMAAFlow"
Const PIPELINE_FLOW_TONEMAP
PIPELINE_FLOW_TONEMAP: string = "ToneMapFlow"
Const _colors
_colors
: IGFXColor[] = [ { r: 0, g: 0, b: 0, a: 1 } ]
线性空间转换为SRGB颜色空间。