Variables
				
					
					Const CAMERA_DEFAULT_MASK
					CAMERA_DEFAULT_MASK: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.GIZMOS, Layers.BitMask.EDITOR,Layers.BitMask.SCENE_GIZMO, Layers.BitMask.PROFILER])
					
				
				
					
					Const CAMERA_EDITOR_MASK
					CAMERA_EDITOR_MASK: number = Layers.makeMaskExclude([Layers.BitMask.UI_2D, Layers.BitMask.PROFILER])
					
				
				
					
					Const INST_JOINT_ANIM_INFO
					INST_JOINT_ANIM_INFO: "a_jointAnimInfo" = "a_jointAnimInfo"
					
				
				
					
					Const INST_MAT_WORLD
					INST_MAT_WORLD: "a_matWorld0" = "a_matWorld0"
					
				
				
					
					Const JOINT_UNIFORM_CAPACITY
					JOINT_UNIFORM_CAPACITY: 30 = 30
					
				
				
					
					Const MAX_BINDING_SUPPORTED
					MAX_BINDING_SUPPORTED: 24 = 24
					
				
				
					
					Const MODEL_ALWAYS_MASK
					MODEL_ALWAYS_MASK: number = Layers.Enum.ALL
					
				
				
					
					Const PIPELINE_FLOW_FORWARD
					PIPELINE_FLOW_FORWARD: string = "ForwardFlow"
					
				
				
					
					Const PIPELINE_FLOW_SMAA
					PIPELINE_FLOW_SMAA: string = "SMAAFlow"
					
				
				
					
					Const PIPELINE_FLOW_TONEMAP
					PIPELINE_FLOW_TONEMAP: string = "ToneMapFlow"
					
				
				
					
					Const _colors
					_colors
: IGFXColor[] = [ { r: 0, g: 0, b: 0, a: 1 } ] 
线性空间转换为SRGB颜色空间。