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Class UBOSkinning

Hierarchy

  • UBOSkinning

Index

Properties

Object literals

Properties

Static COUNT

COUNT: number = UBOSkinning.JOINTS_OFFSET + JOINT_UNIFORM_CAPACITY * 12

Static JOINTS_OFFSET

JOINTS_OFFSET: number = 0

Static SIZE

SIZE: number = UBOSkinning.COUNT * 4

Object literals

Static BLOCK

BLOCK: object

binding

binding: UniformBinding = UniformBinding.UBO_SKINNING_TEXTURE

members

members: object[] = [{ name: 'cc_joints', type: GFXType.FLOAT4, count: JOINT_UNIFORM_CAPACITY * 3 },]

name

name: string = "CCSkinning"

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