Register the shader template with the given info
Destroy all shader instance match the preprocess macros
The preprocess macros as filter
Gets the shader resource instance with given information
The device
Shader name
Preprocess macros
The RenderPipeline which owns the render command
Gets the shader key with the name and a macro combination
Target shader name
The combination of preprocess macros
Gets the pipeline layout of the shader template given its name
Target shader name
Gets the shader template with its name
Target shader name
Does this library has the specified program
Target shader name
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The global maintainer of all shader resources.