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External module pipeline

Index

Variables

Const JointUniformCapacity

JointUniformCapacity: 30 = 30

Const MAX_BINDING_SUPPORTED

MAX_BINDING_SUPPORTED: 24 = 24

Const PIPELINE_FLOW_FORWARD

PIPELINE_FLOW_FORWARD: string = "ForwardFlow"

Const PIPELINE_FLOW_SMAA

PIPELINE_FLOW_SMAA: string = "SMAAFlow"

Const PIPELINE_FLOW_TONEMAP

PIPELINE_FLOW_TONEMAP: string = "ToneMapFlow"

Const _outMat

_outMat: Mat4 = new Mat4()

Const _v3tmp

_v3tmp: Vec3 = new Vec3()

Const _v4Zero

_v4Zero: Vec4 = new Vec4(0.0, 0.0, 0.0, 0.0)

Const _vec4Array

_vec4Array: Float32Array = new Float32Array(4)

Const localBindingsDesc

localBindingsDesc: Map<string, IInternalBindingDesc> = new Map<string, IInternalBindingDesc>()

Functions

LinearToSRGB

SRGBToLinear

opaqueCompareFn

transparentCompareFn

Object literals

Const UNIFORMENVIRONMENT

UNIFORMENVIRONMENT: object

binding

binding: UniformBinding = UniformBinding.SAMPLER_ENVIRONMENT

count

count: number = 1

name

name: string = "cc_environment"

type

type: SAMPLER_CUBE = GFXType.SAMPLER_CUBE

Const UniformJointsTexture

UniformJointsTexture: object

骨骼纹理采样器。

binding

binding: UniformBinding = UniformBinding.SAMPLER_JOINTS

count

count: number = 1

name

name: string = "cc_jointsTexture"

type

type: SAMPLER2D = GFXType.SAMPLER2D

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