Search
Preparing search index...
The search index is not available
Creator3dAPI
Options
All
Public
Public/Protected
All
Inherited
Externals
Only exported
Menu
Globals
ui
StencilManager
Class StencilManager
Hierarchy
StencilManager
Index
Properties
_mask
Stack
stage
shared
Manager
Accessors
pattern
Methods
changed
clear
enable
Mask
enter
Level
exit
Mask
get
Exit
Write
Mask
get
Stencil
Ref
get
Write
Mask
handle
Material
push
Mask
reset
Object literals
stencil
Pattern
Properties
Private
_mask
Stack
_mask
Stack
:
any
[]
= []
stage
stage
:
Stage
= Stage.DISABLED
Static
shared
Manager
shared
Manager
:
StencilManager
|
null
= null
Accessors
pattern
get
pattern
(
)
:
{
failOp
:
GFXStencilOp
;
func
:
GFXComparisonFunc
;
passOp
:
GFXStencilOp
;
ref
:
number
;
stencilMask
:
number
;
stencilTest
:
boolean
;
writeMask
:
number
;
zFailOp
:
GFXStencilOp
}
Returns
{
failOp
:
GFXStencilOp
;
func
:
GFXComparisonFunc
;
passOp
:
GFXStencilOp
;
ref
:
number
;
stencilMask
:
number
;
stencilTest
:
boolean
;
writeMask
:
number
;
zFailOp
:
GFXStencilOp
}
fail
Op
:
GFXStencilOp
func
:
GFXComparisonFunc
pass
Op
:
GFXStencilOp
ref
:
number
stencil
Mask
:
number
stencil
Test
:
boolean
write
Mask
:
number
z
Fail
Op
:
GFXStencilOp
Methods
Private
changed
changed
(
pass
:
Pass
)
:
boolean
Parameters
pass:
Pass
Returns
boolean
clear
clear
(
)
:
void
Returns
void
enable
Mask
enable
Mask
(
)
:
void
Returns
void
enter
Level
enter
Level
(
)
:
void
Returns
void
exit
Mask
exit
Mask
(
)
:
void
Returns
void
get
Exit
Write
Mask
get
Exit
Write
Mask
(
)
:
number
Returns
number
get
Stencil
Ref
get
Stencil
Ref
(
)
:
number
Returns
number
get
Write
Mask
get
Write
Mask
(
)
:
number
Returns
number
handle
Material
handle
Material
(
mat
:
Material
)
:
boolean
Parameters
mat:
Material
Returns
boolean
push
Mask
push
Mask
(
mask
:
any
)
:
void
Parameters
mask:
any
Returns
void
reset
reset
(
)
:
void
Returns
void
Object literals
Private
stencil
Pattern
stencil
Pattern
:
object
fail
Op
fail
Op
:
GFXStencilOp
= GFXStencilOp.KEEP
func
func
:
GFXComparisonFunc
= GFXComparisonFunc.ALWAYS
pass
Op
pass
Op
:
GFXStencilOp
= GFXStencilOp.KEEP
ref
ref
:
number
= 1
stencil
Mask
stencil
Mask
:
number
= 65535
stencil
Test
stencil
Test
:
boolean
= true
write
Mask
write
Mask
:
number
= 65535
z
Fail
Op
z
Fail
Op
:
GFXStencilOp
= GFXStencilOp.KEEP
Globals
cocos\core\renderer\ui
Stage
Base
Render
Data
Mesh
Buffer
Mesh
Render
Data
Render
Data
Stencil
Manager
_mask
Stack
stage
shared
Manager
pattern
changed
clear
enable
Mask
enter
Level
exit
Mask
get
Exit
Write
Mask
get
Stencil
Ref
get
Write
Mask
handle
Material
push
Mask
reset
stencil
Pattern
UI
UIBatch
Model
UIDraw
Batch
UISub
Model
IAssembler
IAssembler
Manager
IRender
Data
data
Pool
_pool
vfmt
ds
Info
Generated using
TypeDoc