Properties
Private _collisionMatrix
_collisionMatrix: ArrayCollisionMatrix = new ArrayCollisionMatrix()
Private _collisionMatrixPrev
_collisionMatrixPrev: ArrayCollisionMatrix = new ArrayCollisionMatrix()
Private _shapeArrPrev
_shapeArrPrev: BuiltinShape[] = []
shapeArr
shapeArr: BuiltinShape[] = []
Built-in collision system, intended for use as a efficient discrete collision detector, not a full physical simulator