Properties
_enable
_enable: Boolean = false
dampen
dampen: number = 3
limit
limit: CurveRange = new CurveRange()
limitX
limitX: CurveRange = new CurveRange()
limitY
limitY: CurveRange = new CurveRange()
limitZ
limitZ: CurveRange = new CurveRange()
multiplyDragByParticleSize
multiplyDragByParticleSize: boolean = false
multiplyDragByParticleVelocity
multiplyDragByParticleVelocity: boolean = false
name
name: string = PARTICLE_MODULE_NAME.LIMIT
needAnimate
needAnimate: Boolean = true
Private needTransform
needTransform: boolean
needUpdate
needUpdate: Boolean = false
separateAxes
separateAxes: boolean = false
space
space: number = Space.Local
target
target: IParticleSystemRenderer | null = null
当前速度与速度下限的插值。