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Class UIFlow

UI渲染流程。

Hierarchy

Index

Constructors

constructor

Properties

Protected _device

_device: GFXDevice

GFX设备。

Protected _material

_material: Material = new Material()

材质。

Protected _name

_name: string = ""

名称。

Protected _pipeline

_pipeline: RenderPipeline

渲染管线。

Protected _priority

_priority: number = 0

优先级。

Protected _stages

_stages: RenderStage[] = []

渲染阶段数组。

Accessors

device

material

name

  • get name(): string

pipeline

priority

  • get priority(): number

stages

Methods

createStage

destroy

  • destroy(): void

destroyStages

  • destroyStages(): void

initialize

rebuild

  • rebuild(): void

render

resize

  • resize(width: number, height: number): void

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