Properties
Private _formatByte
_formatByte: number = 9 * Float32Array.BYTES_PER_ELEMENT
byteCount
byteCount: number = 0
byteStart
byteStart: number = 0
iData
iData: Uint16Array = new Uint16Array(256 * 6)
indicesCount
indicesCount: number = 0
indicesStart
indicesStart: number = 0
vData
vData: Float32Array = new Float32Array(256 * 9 * Float32Array.BYTES_PER_ELEMENT)
vertexCount
vertexCount: number = 0
vertexStart
vertexStart: number = 0