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Class UISubModel

Hierarchy

  • SubModel
    • UISubModel

Index

Properties

Protected _descriptorSet

_descriptorSet: GFXDescriptorSet | null = null

Protected _device

_device: GFXDevice | null = null

Protected _handle

_handle: SubModelHandle = NULL_HANDLE

Protected _inputAssembler

_inputAssembler: GFXInputAssembler | null = null

Protected _passes

_passes: Pass[] | null = null

Protected _patches

_patches: IMacroPatch[] | null = null

Protected _priority

_priority: RenderPriority = RenderPriority.DEFAULT

Protected _subMesh

_subMesh: RenderingSubMesh | null = null

Accessors

descriptorSet

handle

inputAssembler

passes

  • get passes(): Pass[]
  • set passes(passes: Pass[]): void

priority

subMesh

Methods

Protected flushPassInfo

  • _flushPassInfo(): void

destroy

  • destroy(): void

directInitialize

initialize

  • initialize(): void

onMacroPatchesStateChanged

  • onMacroPatchesStateChanged(patches: any): void

onPipelineStateChanged

  • onPipelineStateChanged(): void

update

  • update(): void

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