中文
Version:
1.10
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
Cocos Creator
Manual
API Ref
Cocos2d-x
Manual
API Ref
AnySDK
Getting Started
Introduction
Beginner Guide
About Cocos Creator
Install and Launch
Dashboard
Hello World!
Project Structure
Using Editor
Assets
Scene
Node Tree
Properties
Node Library
Console
Preferences
Project Settings
Main Menu
Toolbar
Editor Layout
Preview and Build
Coding Environment Setup
Quick Start: Create Your First Game
Cocos2d-x User Guide
Get Help and Support
v1.10 Resource Upgrade Guide
FAQ
Workflows
Asset Workflow
Scene Managing
Texture
Prefab
Atlas
Auto Atlas
Label Atlas
Import/Export Assets
Texture Auto Trim
Script Files
Font
Particle
AudioClip
Spine
DragonBones
Tiledmap
JSON
Text
Import Project from Other Editor
Scene Building Workflow
Node and Component
Transform
Node Tree
Scene Editing
Scripting
Use Component
cc.Class
Access Node and Component
Common Node and Component API
Lifecycle Callback
Creating and Destroying Nodes
Scene Management
Asset Loading
Event System
Builtin Events
Player Input
Actions
Action List
Scheduler
Execution Order
Networking
Pooling
Modular Script
Code Subpackage
Plugin Scripts
JavaScript Primer
TypeScript Support
Advanced CCClass
Attributes
Publish Game
Publish to Web
Native Development Environment
Publish to Native Platforms
Debug JavaScript on Native Platform
Publish to WeChat Mini Games
Publish to QQ Play
Publish to Facebook Instant Games
Customize Project Build Process
Publish with Command Line
Systems
Renderer and Graphics
Core Renderers
External Asset Renderer
Camera
Programming Grahpics
Sprite Reference
Label Reference
Mask Reference
MotionStreak Reference
ParticleSystem Reference
Tiledmap Reference
Spine Reference
DragonBones Reference
VideoPlayer Reference
WebView Reference
Graphics Reference
UI
Multi-Resolution Adaption
Widget Alignment
Stretchable UI Sprites
Label Layout
Layout Container
List with Data
UI Component Reference
Canvas Reference
Widget Reference
Button Reference
Layout Reference
EditBox Reference
RichText Reference
ScrollView Reference
ScrollBar Reference
ProgressBar Reference
Toggle Reference
ToggleGroup Reference
Slider Reference
PageView Reference
PageViewIndicator Reference
BlockInputEvents Reference
Animation
Introduction
Animation Component and Clip
Animation Curve
Sprite Animation
Time Curve
Animation Event
Animation Scripting
Animation Component Reference
Physics
Colliders
Collider Component
Collision Group
Collision Scripting
Collider Component Reference
Physics Engine
Physics Manager
RigidBody
Physics Collider
Contact Callback
Joint
Audio
Play Audio
Compatability
AudioSource Component Reference
Advanced Topics
Editor Extension
Your First Extension
Install And Share
Introduction to IPC
Entry Point
Extension Workflow
Extends Main Menu
Build Panel
IPC Workflow
Work with Simple Panel
i18n
Working Directories
Submit Extension to Cocos Store
Calling Engine API and Project Scripts
Asset Management
Create Panel
UI Kit
Extends UI Kit
Layout UI Element
Work with Vue.js
Extend Inspector
Customize Gizmos
Advanced Gizmos
Test Your Extension
package.json Reference
Main Menu Reference
Panel Registration Reference
Panel Define Reference
Custom Element Reference
Builtin IPC Message Reference
Advanced Topics
JSB 2.0 Guide
C++/Lua Support
Hot Update Tutorial
AssetManager for Hot Update
i18n
User Data Storage
Engine Customization Workflow
Batch Render BMFont and Sprite
JavaScript to Java Reflection
JavaScript to Objective-C Reflection
SDK Integration
AnySDK
AnySDK Framework
Integrate AnySDK in Creator
Published with GitBook
中文
Cocos Creator
Manual
API Ref
Cocos2d-x
Manual
API Ref
AnySDK
Cocos Creator 1.10
Version:
1.10
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
Debug script in the browser
Debug script in the browser
Coming soon...
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