View Class

Extends EventTarget

Module: _decorator Parent Module: cc

cc.view is the singleton object which represents the game window.
It's main task include:

  • Apply the design resolution policy
  • Provide interaction with the window, like resize event on web, retina display support, etc...
  • Manage the game view port which can be different with the window
  • Manage the content scale and translation

    Since the cc.view is a singleton, you don't need to call any constructor or create functions,
    the standard way to use it is by calling:
  • cc.view.methodName();

Index

Methods
Events

Details

Methods

setTargetDensityDPI

Sets view's target-densitydpi for android mobile browser. it can be set to:

  1. cc.macro.DENSITYDPI_DEVICE, value is "device-dpi"
  2. cc.macro.DENSITYDPI_HIGH, value is "high-dpi" (default value)
  3. cc.macro.DENSITYDPI_MEDIUM, value is "medium-dpi" (browser's default value)
  4. cc.macro.DENSITYDPI_LOW, value is "low-dpi"
  5. Custom value, e.g: "480"
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Defined in cocos2d/core/platform/CCView.js:263
Deprecated since v2.0
Parameters
getTargetDensityDPI

Returns the current target-densitydpi value of cc.view.

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Returns String
Defined in cocos2d/core/platform/CCView.js:278
Deprecated since v2.0
resizeWithBrowserSize

Sets whether resize canvas automatically when browser's size changed.
Useful only on web.

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Defined in cocos2d/core/platform/CCView.js:287
Parameters
  • enabled Boolean Whether enable automatic resize with browser's resize event
setResizeCallback

Sets the callback function for cc.view's resize action,
this callback will be invoked before applying resolution policy,
so you can do any additional modifications within the callback.
Useful only on web.

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Defined in cocos2d/core/platform/CCView.js:314
Parameters
  • callback Function | Null The callback function
setOrientation

Sets the orientation of the game, it can be landscape, portrait or auto. When set it to landscape or portrait, and screen w/h ratio doesn't fit, cc.view will automatically rotate the game canvas using CSS. Note that this function doesn't have any effect in native, in native, you need to set the application orientation in native project settings

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Defined in cocos2d/core/platform/CCView.js:334
Parameters
  • orientation Number Possible values: cc.macro.ORIENTATION_LANDSCAPE | cc.macro.ORIENTATION_PORTRAIT | cc.macro.ORIENTATION_AUTO
adjustViewportMeta

Sets whether the engine modify the "viewport" meta in your web page.
It's enabled by default, we strongly suggest you not to disable it.
And even when it's enabled, you can still set your own "viewport" meta, it won't be overridden
Only useful on web

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Defined in cocos2d/core/platform/CCView.js:441
Parameters
  • enabled Boolean Enable automatic modification to "viewport" meta
enableRetina

Retina support is enabled by default for Apple device but disabled for other devices,
it takes effect only when you called setDesignResolutionPolicy
Only useful on web

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Defined in cocos2d/core/platform/CCView.js:458
Parameters
  • enabled Boolean Enable or disable retina display
isRetinaEnabled

Check whether retina display is enabled.
Only useful on web

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Returns Boolean
Defined in cocos2d/core/platform/CCView.js:473
enableAntiAlias

Whether to Enable on anti-alias

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Defined in cocos2d/core/platform/CCView.js:486
Parameters
  • enabled Boolean Enable or not anti-alias
isAntiAliasEnabled

Returns whether the current enable on anti-alias

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Returns Boolean
Defined in cocos2d/core/platform/CCView.js:520
enableAutoFullScreen

If enabled, the application will try automatically to enter full screen mode on mobile devices
You can pass true as parameter to enable it and disable it by passing false.
Only useful on web

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Defined in cocos2d/core/platform/CCView.js:529
Parameters
  • enabled Boolean Enable or disable auto full screen on mobile devices
isAutoFullScreenEnabled

Check whether auto full screen is enabled.
Only useful on web

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Returns Boolean
Defined in cocos2d/core/platform/CCView.js:554
getCanvasSize

Returns the canvas size of the view.
On native platforms, it returns the screen size since the view is a fullscreen view.
On web, it returns the size of the canvas element.

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Returns Size
Defined in cocos2d/core/platform/CCView.js:591
getFrameSize

Returns the frame size of the view.
On native platforms, it returns the screen size since the view is a fullscreen view.
On web, it returns the size of the canvas's outer DOM element.

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Returns Size
Defined in cocos2d/core/platform/CCView.js:606
setFrameSize

On native, it sets the frame size of view.
On web, it sets the size of the canvas's outer DOM element.

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Defined in cocos2d/core/platform/CCView.js:621
Parameters
getVisibleSize

Returns the visible area size of the view port.

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Returns Size
Defined in cocos2d/core/platform/CCView.js:639
getVisibleSizeInPixel

Returns the visible area size of the view port.

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Returns Size
Defined in cocos2d/core/platform/CCView.js:650
getVisibleOrigin

Returns the visible origin of the view port.

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Returns Vec2
Defined in cocos2d/core/platform/CCView.js:662
getVisibleOriginInPixel

Returns the visible origin of the view port.

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Returns Vec2
Defined in cocos2d/core/platform/CCView.js:673
getResolutionPolicy

Returns the current resolution policy

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Returns ResolutionPolicy
Defined in cocos2d/core/platform/CCView.js:685
setResolutionPolicy

Sets the current resolution policy

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Defined in cocos2d/core/platform/CCView.js:697
Parameters
setDesignResolutionSize

Sets the resolution policy with designed view size in points.
The resolution policy include:
[1] ResolutionExactFit Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
[2] ResolutionNoBorder Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut.
[3] ResolutionShowAll Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown.
[4] ResolutionFixedHeight Scale the content's height to screen's height and proportionally scale its width
[5] ResolutionFixedWidth Scale the content's width to screen's width and proportionally scale its height
[cc.ResolutionPolicy] [Web only feature] Custom resolution policy, constructed by cc.ResolutionPolicy

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Defined in cocos2d/core/platform/CCView.js:726
Parameters
getDesignResolutionSize

Returns the designed size for the view. Default resolution size is the same as 'getFrameSize'.

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Returns Size
Defined in cocos2d/core/platform/CCView.js:806
setRealPixelResolution

Sets the container to desired pixel resolution and fit the game content to it. This function is very useful for adaptation in mobile browsers. In some HD android devices, the resolution is very high, but its browser performance may not be very good. In this case, enabling retina display is very costy and not suggested, and if retina is disabled, the image may be blurry. But this API can be helpful to set a desired pixel resolution which is in between. This API will do the following:

1. Set viewport's width to the desired width in pixel
2. Set body width to the exact pixel resolution
3. The resolution policy will be reset with designed view size in points.
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Defined in cocos2d/core/platform/CCView.js:819
Parameters
setViewportInPoints

Sets view port rectangle with points.

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Defined in cocos2d/core/platform/CCView.js:853
Deprecated since v2.0
Parameters
setScissorInPoints

Sets Scissor rectangle with points.

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Defined in cocos2d/core/platform/CCView.js:872
Deprecated since v2.0
Parameters
isScissorEnabled

Returns whether GL_SCISSOR_TEST is enable

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Returns Boolean
Defined in cocos2d/core/platform/CCView.js:905
Deprecated since v2.0
getScissorRect

Returns the current scissor rectangle

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Returns Rect
Defined in cocos2d/core/platform/CCView.js:917
Deprecated since v2.0
getViewportRect

Returns the view port rectangle.

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Returns Rect
Defined in cocos2d/core/platform/CCView.js:940
getScaleX

Returns scale factor of the horizontal direction (X axis).

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Returns Number
Defined in cocos2d/core/platform/CCView.js:951
getScaleY

Returns scale factor of the vertical direction (Y axis).

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Returns Number
Defined in cocos2d/core/platform/CCView.js:962
getDevicePixelRatio

Returns device pixel ratio for retina display.

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Returns Number
Defined in cocos2d/core/platform/CCView.js:973
convertToLocationInView

Returns the real location in view for a translation based on a related position

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Returns Vec2
Defined in cocos2d/core/platform/CCView.js:984
Parameters
  • tx Number The X axis translation
  • ty Number The Y axis translation
  • relatedPos Object The related position object including "left", "top", "width", "height" informations
hasEventListener

Checks whether the EventTarget object has any callback registered for a specific type of event.

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Returns Boolean
Defined in cocos2d/core/event/event-target.js:68
Parameters
  • type String The type of event.
on

Register an callback of a specific event type on the EventTarget. This type of event should be triggered via emit.

meta description
Returns Function
Defined in cocos2d/core/event/event-target.js:76
Parameters
  • type String A string representing the event type to listen for.
  • callback Function The callback that will be invoked when the event is dispatched.
                           The callback is ignored if it is a duplicate (the callbacks are unique).
    
    • arg1 Any arg1
    • arg2 Any arg2
    • arg3 Any arg3
    • arg4 Any arg4
    • arg5 Any arg5
  • target Object The target (this object) to invoke the callback, can be null
Examples
eventTarget.on('fire', function () {
    cc.log("fire in the hole");
}, node);
off

Removes the listeners previously registered with the same type, callback, target and or useCapture, if only type is passed as parameter, all listeners registered with that type will be removed.

meta description
Defined in cocos2d/core/event/event-target.js:116
Parameters
  • type String A string representing the event type being removed.
  • callback Function The callback to remove.
  • target Object The target (this object) to invoke the callback, if it's not given, only callback without target will be removed
Examples
// register fire eventListener
var callback = eventTarget.on('fire', function () {
    cc.log("fire in the hole");
}, target);
// remove fire event listener
eventTarget.off('fire', callback, target);
// remove all fire event listeners
eventTarget.off('fire');
targetOff

Removes all callbacks previously registered with the same target (passed as parameter). This is not for removing all listeners in the current event target, and this is not for removing all listeners the target parameter have registered. It's only for removing all listeners (callback and target couple) registered on the current event target by the target parameter.

meta description
Defined in cocos2d/core/event/event-target.js:159
Parameters
  • target Object The target to be searched for all related listeners
once

Register an callback of a specific event type on the EventTarget, the callback will remove itself after the first time it is triggered.

meta description
Defined in cocos2d/core/event/event-target.js:178
Parameters
  • type String A string representing the event type to listen for.
  • callback Function The callback that will be invoked when the event is dispatched.
                           The callback is ignored if it is a duplicate (the callbacks are unique).
    
    • arg1 Any arg1
    • arg2 Any arg2
    • arg3 Any arg3
    • arg4 Any arg4
    • arg5 Any arg5
  • target Object The target (this object) to invoke the callback, can be null
Examples
eventTarget.once('fire', function () {
    cc.log("this is the callback and will be invoked only once");
}, node);
emit

Trigger an event directly with the event name and necessary arguments.

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Defined in cocos2d/core/event/event-target.js:215
Parameters
  • type String event type
  • arg1 Any First argument
  • arg2 Any Second argument
  • arg3 Any Third argument
  • arg4 Any Fourth argument
  • arg5 Any Fifth argument
Examples
eventTarget.emit('fire', event);
eventTarget.emit('fire', message, emitter);
dispatchEvent

Send an event with the event object.

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Defined in cocos2d/core/event/event-target.js:235
Parameters

Events

design-resolution-changed Event

Module: _decorator Parent Module: cc

!en Emit when design resolution changed. !zh 当设计分辨率改变时发送。

Index

Details

canvas-resize Event

Module: _decorator Parent Module: cc

!en Emit when canvas resize. !zh 当画布大小改变时发送。

Index

Details

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