Vec4
Class
Extends ValueType
Module: cc
Representation of 3D vectors and points.
Index
Properties
x
Number
y
Number
z
Number
w
Number
Methods
constructor
Constructor
clone
clone a Vec4 value
set
Set the current vector value with the given vector.
equals
Check whether the vector equals another one
fuzzyEquals
Check whether two vector equal with some degree of variance.
toString
Transform to string with vector informations
lerp
Calculate linear interpolation result between this vector and another one with given ratio
clampf
Clamp the vector between from float and to float.
addSelf
Adds this vector.
add
Adds two vectors, and returns the new result.
subSelf
Subtracts one vector from this.
sub
Subtracts one vector from this, and returns the new result.
mulSelf
Multiplies this by a number.
mul
Multiplies by a number, and returns the new result.
scaleSelf
Multiplies two vectors.
scale
Multiplies two vectors, and returns the new result.
divSelf
Divides by a number.
div
Divides by a number, and returns the new result.
negSelf
Negates the components.
neg
Negates the components, and returns the new result.
dot
Dot product
cross
Cross product
mag
Returns the length of this vector.
magSqr
Returns the squared length of this vector.
normalizeSelf
Make the length of this vector to 1.
normalize
Note that the current vector is unchanged and a new normalized vector is returned.
transformMat4
Transforms the vec4 with a mat4.
Details
Properties
x
y
z
w
Methods
constructor
Constructor
see Cc/vec4:method
Parameters
clone
clone a Vec4 value
set
Set the current vector value with the given vector.
Parameters
newValue
Vec4 !#en new value to set. !#zh 要设置的新值
equals
Check whether the vector equals another one
Parameters
fuzzyEquals
Check whether two vector equal with some degree of variance.
Parameters
toString
Transform to string with vector informations
lerp
Calculate linear interpolation result between this vector and another one with given ratio
Parameters
to
Vec4
ratio
number the interpolation coefficient
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
clampf
Clamp the vector between from float and to float.
Parameters
addSelf
Adds this vector. If you want to save result to another vector, use add() instead.
Parameters
add
Adds two vectors, and returns the new result.
Parameters
vector
Vec4
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
subSelf
Subtracts one vector from this. If you want to save result to another vector, use sub() instead.
Parameters
sub
Subtracts one vector from this, and returns the new result.
Parameters
vector
Vec4
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
mulSelf
Multiplies this by a number. If you want to save result to another vector, use mul() instead.
Parameters
mul
Multiplies by a number, and returns the new result.
Parameters
num
number
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
scaleSelf
Multiplies two vectors.
Parameters
scale
Multiplies two vectors, and returns the new result.
Parameters
vector
Vec4
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
divSelf
Divides by a number. If you want to save result to another vector, use div() instead.
Parameters
div
Divides by a number, and returns the new result.
Parameters
num
number
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
negSelf
Negates the components. If you want to save result to another vector, use neg() instead.
neg
Negates the components, and returns the new result.
Parameters
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
dot
Dot product
Parameters
cross
Cross product
Parameters
mag
Returns the length of this vector.
Examples
var v = cc.v4(10, 10);
v.mag();
magSqr
Returns the squared length of this vector.
normalizeSelf
Make the length of this vector to 1.
normalize
Returns this vector with a magnitude of 1.
Note that the current vector is unchanged and a new normalized vector is returned. If you want to normalize the current vector, use normalizeSelf function.
Parameters
out
Vec4 optional, the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created
Transforms the vec4 with a mat4. 4th vector component is implicitly '1'
Parameters
m
Mat4 matrix to transform with
out
Vec4 the receiving vector, you can pass the same vec4 to save result to itself, if not provided, a new vec4 will be created