Properties
m_allowSleep
m_allowSleep: boolean = true
m_bodyCount
m_bodyCount: number = 0
m_bodyList
m_
bodyList: b2Body | null = null
m_clearForces
m_clearForces: boolean = true
Readonly m_contactManager
m_continuousPhysics
m_continuousPhysics: boolean = true
m_controllerCount
m_controllerCount: number = 0
m_controllerList
m_debugDraw
m_
debugDraw: b2Draw | null = null
m_destructionListener
Readonly m_gravity
m_
gravity: b2Vec2 = new b2Vec2()
m_inv_dt0
m_inv_dt0: number = 0
Readonly m_island
m_jointCount
m_jointCount: number = 0
m_jointList
m_locked
m_locked: boolean = false
m_newFixture
m_newFixture: boolean = false
m_particleSystemList
Readonly m_profile
m_stepComplete
m_stepComplete: boolean = true
m_subStepping
m_subStepping: boolean = false
m_warmStarting
m_warmStarting: boolean = true
Readonly s_stack
s_
stack: Array<b2Body | null> = []
Static Private DrawDebugData_s_color
Draw
DebugData_s_color: b2Color = new b2Color(0, 0, 0)
Static Private DrawDebugData_s_vs
Draw
DebugData_s_vs: b2Vec2[] = b2Vec2.MakeArray(4)
Static Private DrawDebugData_s_xf
Static Private DrawJoint_s_c
Draw
Joint_s_c: b2Color = new b2Color()
Static Private DrawJoint_s_color
Draw
Joint_s_color: b2Color = new b2Color(0.5, 0.8, 0.8)
Static Private DrawJoint_s_p1
Draw
Joint_s_p1: b2Vec2 = new b2Vec2()
Static Private DrawJoint_s_p2
Draw
Joint_s_p2: b2Vec2 = new b2Vec2()
Static Private DrawShape_s_ghostColor
Draw
Shape_s_ghostColor: b2Color = new b2Color()
Static Private QueryFixtureShape_s_aabb
Query
FixtureShape_s_aabb: b2AABB = new b2AABB()
Static Private RayCast_s_input
Static Private RayCast_s_output
Static Private RayCast_s_point
Ray
Cast_s_point: b2Vec2 = new b2Vec2()
Static Private SolveTOI_s_backup
SolveTOI_
s_backup: b2Sweep = new b2Sweep()
Static Private SolveTOI_s_backup1
SolveTOI_
s_backup1: b2Sweep = new b2Sweep()
Static Private SolveTOI_s_backup2
SolveTOI_
s_backup2: b2Sweep = new b2Sweep()
Static Private SolveTOI_s_subStep
Static Private SolveTOI_s_toi_input
SolveTOI_
s_toi_input: b2TOIInput = new b2TOIInput()
Static Private SolveTOI_s_toi_output
Static Private Step_s_step
Static Private Step_s_stepTimer
Step_
s_stepTimer: b2Timer = new b2Timer()
Static Private Step_s_timer
Step_
s_timer: b2Timer = new b2Timer()