Texture2D.PixelFormat
枚举
The texture pixel format, default value is RGBA8888
索引
RGB565
RGB5A1
RGBA4444
RGB888
RGBA8888
A8
I8
AI88
Details
RGB565
16-bit texture without Alpha channel, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:80 |
RGB5A1
16-bit textures: RGB5A1, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:87 |
RGBA4444
16-bit textures: RGBA4444, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:94 |
RGB888
24-bit texture: RGB888, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:101 |
RGBA8888
32-bit texture: RGBA8888
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:108 |
A8
8-bit textures used as masks, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:115 |
I8
8-bit intensity texture, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:122 |
AI88
16-bit textures used as masks, not supported yet
meta | description |
---|---|
类型 | Number |
定义于 | cocos2d/core/textures/CCTexture2D.js:129 |