AnimationState Class

Extends Playable

Module: cc

The AnimationState gives full control over animation playback process. In most cases the Animation Component is sufficient and easier to use. Use the AnimationState if you need full control.

Index

Properties
  • animator AnimationAnimator
  • curves Object[] The curves list.
  • delay Number The start delay which represents the number of seconds from an animation's start time to the start of
  • repeatCount Number The animation's iteration count property.
  • duration Number The iteration duration of this animation in seconds.
  • speed Number The animation's playback speed.
  • wrapMode WrapMode Wrapping mode of the playing animation.
  • time Number The current time of this animation in seconds.
  • clip AnimationClip The clip that is being played by this animation state.
  • name String The name of the playing animation.
  • isPlaying Boolean Is playing or paused in play mode?
  • isPaused Boolean Is currently paused? This can be true even if in edit mode(isPlaying == false).
Methods

Details

Properties

animator
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Type AnimationAnimator
Defined in cocos2d/animation/animation-state.js:73
curves

The curves list.

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Type Object[]
Defined in cocos2d/animation/animation-state.js:79
delay

The start delay which represents the number of seconds from an animation's start time to the start of the active interval.

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Type Number
Defined in cocos2d/animation/animation-state.js:89
repeatCount

The animation's iteration count property.

A real number greater than or equal to zero (including positive infinity) representing the number of times to repeat the animation node.

Values less than zero and NaN values are treated as the value 1.0 for the purpose of timing model calculations.

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Type Number
Defined in cocos2d/animation/animation-state.js:100
duration

The iteration duration of this animation in seconds. (length)

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Type Number
Defined in cocos2d/animation/animation-state.js:117
speed

The animation's playback speed. 1 is normal playback speed.

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Type Number
Defined in cocos2d/animation/animation-state.js:127
wrapMode

Wrapping mode of the playing animation. Notice : dynamic change wrapMode will reset time and repeatCount property

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Type WrapMode
Defined in cocos2d/animation/animation-state.js:136
time

The current time of this animation in seconds.

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Type Number
Defined in cocos2d/animation/animation-state.js:150
clip

The clip that is being played by this animation state.

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Type AnimationClip
Defined in cocos2d/animation/animation-state.js:441
name

The name of the playing animation.

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Type String
Defined in cocos2d/animation/animation-state.js:452
isPlaying

Is playing or paused in play mode?

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Type Boolean
Defined in cocos2d/animation/playable.js:44
isPaused

Is currently paused? This can be true even if in edit mode(isPlaying == false).

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Type Boolean
Defined in cocos2d/animation/playable.js:56

Methods

constructor
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Defined in cocos2d/animation/animation-state.js:50
Parameters
onPlay
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Defined in cocos2d/animation/playable.js:71
onPause
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Defined in cocos2d/animation/playable.js:76
onResume
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Defined in cocos2d/animation/playable.js:81
onStop
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Defined in cocos2d/animation/playable.js:86
onError
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Defined in cocos2d/animation/playable.js:91
Parameters
play

Play this animation.

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Defined in cocos2d/animation/playable.js:100
stop

Stop this animation.

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Defined in cocos2d/animation/playable.js:121
pause

Pause this animation.

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Defined in cocos2d/animation/playable.js:136
resume

Resume this animation.

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Defined in cocos2d/animation/playable.js:148
step

Perform a single frame step.

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Defined in cocos2d/animation/playable.js:160

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