Texture2D.PixelFormat Enum
Module: cc
The texture pixel format, default value is RGBA8888, you should note that textures loaded by normal image files (png, jpg) can only support RGBA8888 format, other formats are supported by compressed file types or raw data.
Index
RGB565RGB5A1RGBA4444RGB888RGBA8888A8I8AI88
Details
RGB565
16-bit texture without Alpha channel
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:67 |
RGB5A1
16-bit textures: RGB5A1
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:74 |
RGBA4444
16-bit textures: RGBA4444
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:81 |
RGB888
24-bit texture: RGB888
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:88 |
RGBA8888
32-bit texture: RGBA8888
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:95 |
A8
8-bit textures used as masks
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:102 |
I8
8-bit intensity texture
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:109 |
AI88
16-bit textures used as masks
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/assets/CCTexture2D.js:116 |