ManifoldPoint Class
Module: cc
A manifold point is a contact point belonging to a contact manifold. It holds details related to the geometry and dynamics of the contact points. Note: the impulses are used for internal caching and may not provide reliable contact forces, especially for high speed collisions.
Index
Properties
localPointVec2-e_circles: the local center of circleBnormalImpulseNumberNormal impulse.tangentImpulseNumberTangent impulse.
Details
Properties
localPoint
The local point usage depends on the manifold type: -e_circles: the local center of circleB -e_faceA: the local center of circleB or the clip point of polygonB -e_faceB: the clip point of polygonA
| meta | description |
|---|---|
| Type | Vec2 |
| Defined in | cocos2d/core/physics/CCPhysicsContact.js:84 |
normalImpulse
Normal impulse.
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/physics/CCPhysicsContact.js:97 |
tangentImpulse
Tangent impulse.
| meta | description |
|---|---|
| Type | Number |
| Defined in | cocos2d/core/physics/CCPhysicsContact.js:104 |