PhysicsRayResult Class
Used to store physical ray detection results
Index
Properties
Methods
Details
Properties
hitPoint
Hit the point
| meta | description |
|---|---|
| Type | Vec3 |
| Defined in | cocos2d/core/3d/physics/framework/physics-ray-result.ts:41 |
distance
Distance
| meta | description |
|---|---|
| Type | number |
| Defined in | cocos2d/core/3d/physics/framework/physics-ray-result.ts:53 |
collider
Hit the collision box
| meta | description |
|---|---|
| Type | Collider3D |
| Defined in | cocos2d/core/3d/physics/framework/physics-ray-result.ts:65 |
Methods
_assign
Set up ray. This method is used internally by the engine. Do not call it from an external script
| meta | description |
|---|---|
| Defined in | cocos2d/core/3d/physics/framework/physics-ray-result.ts:81 |
Parameters
hitPointVec3distancenumbercolliderCollider3D
clone
Clone
| meta | description |
|---|---|
| Defined in | cocos2d/core/3d/physics/framework/physics-ray-result.ts:97 |