Cross-Platform Game Publishing
Cocos Creator currently supports publishing games to the Web, iOS, Android, Windows, Mac, and various mini-game platforms. Developers can develop on one platform and deploy on all supported platforms.
The preparation that needs to be done before publishing includes getting familiar with following concepts:
Currently, Cocos Creator supports publishing to Web, Native and mini-game platforms. Please refer to the following documentation for details:
Developers can also publish projects via the command line. For details, please refer to the Publish from the Command Line documentation.
If you have a certain degree of familiarity and understanding of the build process, it is possible customize the build template and extend the build process. For details, please refer to the following documents: