Spine
Spine skeleton animation resources in Cocos Creator are exported from Spine Editor, and currently support both JSON and Binary data formats.
The supported Spine versions for each Creator version are as follows:
Creator version | Spine version |
---|---|
v2.0.7 and below | v2.5 |
v2.0.8~v2.1 | v3.6 |
v2.2 | v3.7 |
v2.3 and above | v3.8 |
Import skeleton animation resources
Skeleton animation resource use three main resources:
.json/.skel
Skeletal animation data.png
Atlas.txt/.atlas
Atlas data
Create a skeleton animation resources
You can create a spine node in three ways:
Drag the Spine assets directly from Assets to Node Tree:
Drag the Spine assets directly from Assets to Scene:
Drag the Spine assets directly from Assets to the Skeleton Data property of the Spine Skeleton component in the Properties panel.