Spotlight is a beam of light emitted from a point in one direction, close to the light produced by a flashlight. Spotlights have an additional
SpotAngle property over other types of lighting, which is used to adjust the illumination range of the Spotlight.
To add the Spotlight to the scene, refer to the Lighting documentation.
For the related interface of the Spotlight component, please refer to the Spotlight API.
|Color||Set the light color|
|UseColorTemperature||Whether to enable color temperature|
|ColorTemperature||Adjust the color temperature|
|Size||Set the light source size|
|Range||Set the lighting impact range|
|SpotAngle||Adjust the spotlight angle to control the lighting range|
|Term||Setup the light intensity unit type, including both LUMINOUS_POWER and LUMINANCE|
|LuminousPower||Luminous power in lumens (lm). Takes effect when Term is set to LUMINOUS_POWER|
|Luminance||Brightness in Candela per square meter (cd/m2). Takes effect when Term is set to LUMINANCE|
|StaticSettings||Set up static lighting, see Lightmapping for details|