Component.EventHandler Class

Module: cc Parent Module: cc

Component will register a event to target component's handler. And it will trigger the handler when a certain event occurs.

!@zh “EventHandler” 类用来设置场景中的事件回调, 该类允许用户设置回调目标节点,目标组件名,组件方法名, 并可通过 emit 方法调用目标函数。

Index

Properties
Methods

Details

Properties

target

Event target

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Type Node
Defined in cocos2d/core/components/CCComponentEventHandler.js:51
component

Component name

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Type String
Defined in cocos2d/core/components/CCComponentEventHandler.js:62
handler

Event handler

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Type String
Defined in cocos2d/core/components/CCComponentEventHandler.js:72
customEventData

Custom Event Data

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Type String
Defined in cocos2d/core/components/CCComponentEventHandler.js:83

Methods

emitEvents
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Defined in cocos2d/core/components/CCComponentEventHandler.js:96
Parameters
emit

Emit event with params

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Defined in cocos2d/core/components/CCComponentEventHandler.js:120
Parameters
Examples
// Call Function
var eventHandler = new cc.Component.EventHandler();
eventHandler.target = newTarget;
eventHandler.component = "MainMenu";
eventHandler.handler = "OnClick"
eventHandler.emit(["param1", "param2", ....]);

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