ManifoldPoint
Class
Module: cc
A manifold point is a contact point belonging to a contact manifold. It holds details related to the geometry and dynamics of the contact points. Note: the impulses are used for internal caching and may not provide reliable contact forces, especially for high speed collisions.
Index
Properties
localPoint
Vec2
The local point usage depends on the manifold type: -e_circles: the local center of circleB -e_faceA: the local center of circleB or the clip point of polygonB -e_faceB: the clip point of polygonAnormalImpulse
Number
Normal impulse.tangentImpulse
Number
Tangent impulse.
Details
Properties
localPoint
The local point usage depends on the manifold type: -e_circles: the local center of circleB -e_faceA: the local center of circleB or the clip point of polygonB -e_faceB: the clip point of polygonA
meta | description |
---|---|
Type | Vec2 |
Defined in | https:/github.com/cocos-creator/engine/blob/master/cocos2d/core/physics/CCPhysicsContact.js:62 |
normalImpulse
Normal impulse.
meta | description |
---|---|
Type | Number |
Defined in | https:/github.com/cocos-creator/engine/blob/master/cocos2d/core/physics/CCPhysicsContact.js:75 |
tangentImpulse
Tangent impulse.
meta | description |
---|---|
Type | Number |
Defined in | https:/github.com/cocos-creator/engine/blob/master/cocos2d/core/physics/CCPhysicsContact.js:82 |