English
Version:
2.2
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
Cocos Creator
手册文档
API 参考
Cocos Creator 3D
手册文档
API 参考
Cocos2d-x
手册文档
API 参考
模块
Introduction
GLOBAL-MACROS
_decorator
cc
cc.primitive
dragonBones
js
sp
sp.spine
类型
Action
ActionInstant
ActionInterval
ActionManager
AffineTransform
Animation
Animation.EventType
AnimationClip
AnimationState
ArmatureDisplay
array
Asset
AudioClip
audioEngine
AudioSource
BitmapFont
BlockInputEvents
BoxCollider
BufferAsset
Button
CallbacksInvoker
Camera
Canvas
CCFactory
CircleCollider
CoffeeScript
Collider
Collider.Box
Collider.Circle
Collider.Polygon
CollisionManager
Color
Component
Component.EventHandler
constructor
ContainerStrategy
ContentStrategy
debug
Details
Director
DistanceJoint
DragonBonesAsset
DragonBonesAtlasAsset
DynamicAtlasManager
Easing
EditBox
EqualToFrame
EqualToWindow
Event
Event.EventAcceleration
Event.EventCustom
Event.EventKeyboard
Event.EventMouse
Event.EventTouch
EventTarget
FiniteTimeAction
Font
Game
Graphics
Intersection
Joint
JsonAsset
Label
LabelAtlas
LabelOutline
LabelShadow
Layout
Light
loader
LoadingItems
macro
Manifold
ManifoldPoint
Mask
Mat4
Material
Mesh
MeshRenderer
misc
MotionStreak
MotorJoint
MouseJoint
Node
Node.EventType
NodePool
OriginalContainer
PageView
PageViewIndicator
ParticleAsset
ParticleSystem
path
PhysicsBoxCollider
PhysicsChainCollider
PhysicsCircleCollider
PhysicsCollider
PhysicsContact
PhysicsImpulse
PhysicsManager
PhysicsPolygonCollider
PhysicsRayCastResult
Pipeline
Pipeline.Downloader
Pipeline.Loader
Playable
PolygonCollider
Pool
Prefab
primitive.VertexData
PrismaticJoint
PrivateNode
ProgressBar
ProportionalToFrame
ProportionalToWindow
Quat
RawAsset
Rect
RenderComponent
renderer
RenderTexture
ResolutionPolicy
RevoluteJoint
RichText
RigidBody
RopeJoint
Scene
SceneAsset
Scheduler
screen
Scrollbar
ScrollView
Size
Skeleton
SkeletonAnimation
SkeletonAnimationClip
SkeletonData
SkinnedMeshRenderer
Slider
Sprite
SpriteAtlas
SpriteFrame
SwanSubContextView
sys
SystemEvent
SystemEvent.EventType
TextAsset
Texture2D
TiledLayer
TiledMap
TiledMapAsset
TiledObjectGroup
TiledTile
Toggle
ToggleContainer
ToggleGroup
Touch
TTFFont
Tween
TypeScript
url
ValueType
Vec2
Vec3
Vec4
VertexEffectDelegate
VideoPlayer
View
ViewGroup
visibleRect
WebView
WeldJoint
WheelJoint
Widget
WorldManifold
WXSubContextView
枚举
AnimationEventType
ArmatureDisplay.AnimationCacheMode
audioEngine.AudioState
Button.Transition
Camera.ClearFlags
debug.DebugMode
EditBox.InputFlag
EditBox.InputMode
EditBox.KeyboardReturnType
Graphics.LineCap
Graphics.LineJoin
Label.CacheMode
Label.HorizontalAlign
Label.Overflow
Label.Type
Label.VerticalAlign
Layout.AxisDirection
Layout.HorizontalDirection
Layout.ResizeMode
Layout.Type
Layout.VerticalDirection
Light.ShadowType
Light.Type
LoadingItems.ItemState
macro.BlendFactor
macro.ImageFormat
macro.KEY
macro.TextAlignment
Mask.Type
MeshRenderer.ShadowCastingMode
PageView.Direction
PageView.EventType
PageView.SizeMode
PageViewIndicator.Direction
ParticleSystem.EmitterMode
ParticleSystem.PositionType
PhysicsManager.DrawBits
Prefab.OptimizationPolicy
primitive.PolyhedronType
ProgressBar.Mode
RayCastType
RigidBodyType
Scrollbar.Direction
ScrollView.EventType
Skeleton.AnimationCacheMode
Slider.Direction
Sprite.FillType
Sprite.SizeMode
Sprite.State
Sprite.Type
sys.NetworkType
Texture2D.Filter
Texture2D.PixelFormat
Texture2D.WrapMode
TiledMap.Orientation
TiledMap.TMXObjectType
VerticalTextAlignment
VideoPlayer.EventType
VideoPlayer.ResourceType
WebView.EventType
Widget.AlignMode
WrapMode
Editor API
AssetDB
Main Process
Editor
Editor (Console Module)
Editor.App
Editor.Debugger
Editor.DevTools
Editor.Dialog
Editor.Ipc
Editor.MainMenu
Editor.Menu
Editor.Package
Editor.Panel
Editor.Profile
Editor.Protocol
Editor.Window
Editor.Worker
Renderer Process (Web Page)
Editor
Editor (Console Module)
Editor.Dialog
Editor.Ipc
Editor.MainMenu
Editor.Menu
Editor.Package
Editor.Panel
Editor.Protocol
Editor.Window
Editor.UI (DOM Utils Module)
Editor.UI (Element Utils Module)
Editor.UI (Focus Module)
Editor.UI (Resources Module)
Editor.UI.Settings
Editor.UI.DockUtils
Editor.UI.DragDrop
Modules for Both Processes
Editor
Editor.Easing
Editor.IpcListener
Editor.JS
Editor.Math
Editor.Selection
Editor.Undo
Editor.Utils
Editor.i18n
本书使用 GitBook 发布
English
Cocos Creator
手册文档
API 参考
Cocos Creator 3D
手册文档
API 参考
Cocos2d-x
手册文档
API 参考
Version:
2.2
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
dragonBones
dragonBones
模块
DragonBones 的全局的命名空间, 与 DragonBones 相关的所有的类,函数,属性,常量都在这个命名空间中定义。
类型
ArmatureDisplay
CCFactory
DragonBonesAsset
DragonBonesAtlasAsset
枚举
ArmatureDisplay.AnimationCacheMode
Details
条与 "
" 相匹配的结果
没有与 "
" 匹配的结果
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