Play background music
Play an audio file for use as background music. This can be repeated continuously.
#include "SimpleAudioEngine.h"
using namespace CocosDenshion;
auto audio = SimpleAudioEngine::getInstance();
// set the background music and continuously play it.
audio->playBackgroundMusic("mymusic.mp3", true);
// set the background music and play it just once.
audio->playBackgroundMusic("mymusic.mp3", false);
Play a sound effect.
Play a sound effect.
#include "SimpleAudioEngine.h"
using namespace CocosDenshion;
auto audio = SimpleAudioEngine::getInstance();
// play a sound effect, just once.
audio->playEffect("myEffect.mp3", false, 1.0f, 1.0f, 1.0f);