Cocos Creator
Particle System Component 

| Property | Feature Description | 
|---|---|
| duration | Total running time of particle system. | 
| capacity | The maximum number of particles that a particle system can generate. | 
| loop | Whether the particle system loops. | 
| playOnAwake | Whether the particle system automatically starts playing after loading. | 
| prewarm | After being selected, the particle system will start playing after one round has been played (only valid when loop playback is enabled). | 
| simulationSpace | Control the coordinate system where the particle coordinates are calculated. | 
| startDelay | Delay time of particle emission. | 
| startLifetime | The life cycle of particle. | 
| startColor | The initial color of particle. | 
| scaleSpace | Coordinate system for particle. | 
| startSize | The initial size of particle. | 
| startSpeed | The initial velocity of particle. | 
| startRotation | The initial rotation angle of particle. | 
| gravityModifier | Gravity coefficient. | 
| rateOverTime | Number of particles emitted per second. | 
| rateOverDistance | Number of particles emitted per moving unit distance. | 
| bursts | Emit a given number of particles at a certain point in time, and can be adjusted by several properties: time: How long does the particle play after it starts to emit burst. count: Number of particles emitted. repeatCount: The number of burst triggers. repeatInterval: The time interval of each trigger.  | 
To use Particle System, please refer to the Particle System API.